2002 - 2003
Events
All are welcome to come to a meeting;
meet like-minded computer graphics folks, lend your ideas,
volunteer and/or find out more about your local chapter.
May 17, 2003 - SIGGRAPH's Mark Sylvester presents
Three Tribes: The Creation of Maya
April 15, 2003 - Design Animation Effects
March 22, 2003 - Cancelled
February 4, 2003 - Compositing Night
January 7, 2003 - Miramar: a 3D Virtual Workspace developed by Intel
December 3, 2002 - Cascade ACM SIGGRAPH Mixer
November 5, 2002 - Screening: 2002 Electronic Theater
July 21 - 26, 2002 - SIGGRAPH 2002 Conference in San Antonio
2002 - 2003
SIGGRAPH's Mark Sylvester
Three Tribes: The Creation of Maya
Saturday, May 17th
3:30 p.m. - 4:30 p.m.: Sign-in and Registration.
4:30 p.m. - 6:00 p.m.:
Mark Sylvester presents,
SIGGRAPH meetings are free to members, $5.00 fee at the door for non
members. Membership can be purchased at the door for $25.00 ($18.00 for
students). Please RSVP to rsvp@cascadesiggraph.org so that we will
order enough pizza.
Oregon3D & the Cascade SIGGRAPH Professional Chapter present Mark
Sylvester. Mark will be giving his latest talk, Three Tribes, The
Creation of Maya, followed by a Q&A. In this talk Mark will outline
the history of Alias, Wavefront and Thomson Digital Images - and how
the communities of users that used those packages came together during
the development of the software that was just awarded a Scientific and
Technical Achievement Award by the Motion Picture Academy of Arts and
Sciences.
About Mark Sylvester:
Mark currently is the Creative Director and Founder of mixed grill, a Santa Barbara
design firm focused on the field of Visual Communications. Mark was the
co-founder of Wavefront Technologies in 1984, one of the first
commercial animation software developers. In 1995 Wavefront merged with
Silicon Graphics and Alias Research, and Mark served as Ambassador for
the organization, Alias|Wavefront. In this role, he worked closely with
the development organization and the product teams as a liaison between
customers and the company ensuring a close relationship between artists
and developers.
Mark initially helped to develop The Advanced Visualizer, a 3D
animation system first used at Universal Pictures. The software was
used by Industrial Light and Magic to create the landmark effects for
the Star Wars movie, Episode Two: Attack of the Clones. The software
was also used in these recent blockbuster films including, Lord of the
Rings, Shrek, and Spider
Man. In 2003, the
software was awarded an Oscar which joins two previously awarded
Scientific and Technical Achievement Awards.
Mark is a frequent speaker at industry events including Siggraph, The
National Association of Broadcasters, Digital Media World (Australia ) and Nicograph (Japan
). He is a sought after judge for Digital Media contests, including the
Flash Forward Film Festival, and Flash in the Can. He has published
articles on computer animation, digital compositing and the future of
digital production techniques. His work is also featured in the book,
Return on Innovation. He recently addressed the World Animation
Festival about the expanding role of virtual humans in film. The
history of Wavefront, as written by Mark is included in the
authoritative text, CG101, the History of Computer Graphics, by
Terrance Masson.
Meeting Date: April 15
Meeting Time:
6:30pm - 7pm Gather, Eat pizza, & network
7pm - 8pm: Lecture
Location: Oregon 3D
Topic: Design Animation Effects
Speakers: Erik Vignau & Mike Wellins from Happy Hour Entertainment
Meeting Date: March 22 Cancelled
Compositing Night on Tuesday, Feb. 4, from 6:30 to 8:30 pm at Oregon3D.
Featuring demonstrations from Oregon3Ds industry acclaimed instructors
and Discreet product specialists, Compositing Night promises a
comprehensive overview of the latest compositing and special effects
software for motion graphic designers, animators and visual effects
artists. Presentations include:
· Gary
Davis, industry acclaimed instructor from Oregon3D, will be showing
combustion 2.1®, the latest version of Discreet's award-winning,
unified paint, animation and 3D compositing software application for
motion graphic designers, animators and visual effects artists.
· Lance
Alameda, Discreet product specialist, will address issues involved with
incorporating 3D and 2D compositing.
· Mike
Olm, Discreet product specialist, will demonstrate Discreet's flame®.
flame is a high-performance visual effects system, designed to empower
the world's leading digital artists to work interactively on projects
ranging from intensely complex visual effects of feature film to the
fast paced sessions of online commercial spots.
Immediately preceding the compositing discussion Oregon3D will present
several immersive 3D presentations in Oregon3D's Visualization Room
which features an SGI Onyx® 3200 supercomputer and a 6x12 wall
display. The supercomputing technology at Oregon3D exceeds most of what
is currently used by professional creative artists in the film, video
game, television production and visualization industries.
Location and Registration
The Cascade SIGGRAPH Compositing Night will take place Tuesday, Feb. 4,
from 6:30 -8:30 pm at Oregon3D which is located at 735 SW 20th Pl., Ste. 230,
Portland. Admission
is Free for Cascade ACM SIGGRAPH members. Nonmembers will need to pay a
$5.00 admission fee at the door. To insure that we have enough seating
and pizza, please RSVP to rsvp@cascadesiggraph.org.
Join us on January 7, 2003 for a presentation of
Miramar:
a 3D Virtual
Workspace developed by Intel
The discussion will focus on the
interaction between the workspace and the users.
Miramar
is an exploration of the value of 3D graphics to the
organization and dissemination of knowledge. It provides a small
virtual world in which its user can keep documents (papers,
spreadsheets, presentations, web pages, notes, etc.) and organize them.
An animated transition between the 2D desktop and the 3D workspace ties
the two together. Documents in the workspace can be organized in
several ways, including absolute and relative
placement, connection with explicit links, and placement in
collections.
The user can move around in the environment with simple mouse and
keyboards operations, without the difficulties encountered in previous
3D environments. Document placement and organization is performed with
highly intuitive 3D drag and drop. Four rounds of testing with
typical knowledge workers are described. Testing demonstrated that
both the idea of Miramar
and its embodiment were desirable and
effective. The authors speculate on the underlying value provided by
Miramar.
Location: The Art Institute of Portland
1122 NW Davis Street
Portland, OR 97209
Time: 6:30-8:30
Admission is free for members and $5.00 for non members. Pizza and soda
will be provided. Please RSVP to winnc@aii.edu so we will have enough
pizza for all. If you would like vegetarian pizza, please indicate so
on your RSVP.
Future dates:
February 4th,
2002 TBA
March 4th, 2002
- A representative from Adobe will discuss compositing.
Location TBA
Cascade ACM SIGGRAPH Mixer
Tuesday, December 3,
2002
The Program
Tuesday,
December 3, 6:30pm-8:30pm
Meet, talk, and eat with other people interested in computer graphics
in this low-key event.
The Location
Cassidy's
Restaurant has a history of holding shows of area printmakers and
artists.
Cassidy's Restaurant
1331
SW Washington St
Portland, OR 97205
Tel: (503) 223-0054
http://www.cassidysrestaurant.com
Cost
The event is dutch -
everyone pays for their own food and drinks. Cassidy's supplies space
for the people and the art.
RSVP
Please
RSVP to winnc@aii.edu.
This will allow us to reserve sufficient space.
Show
We will
be showing examples of people's computer-graphics works (art, drama,
& fun). This is very low-key. Please contact Connie
Winn to display your art at the mixer. We would like to display
still art as well as animated computer graphics.
Cascade ACM SIGGRAPH Presents
Tuesday, November 5, 2002
Screening: 2002 Electronic Theater
The Program
6:30-7:00 Social Time
7:00-8:30 Program
Paid Members will be given first priority entrance from 6:30-7:00pm
The Location
Portland Community College (MAP)
Auditorium 104
1626 SE Water Ave (near OMSI)
Portland, Oregon
Parking
Parking space are $2 per car in the lot
Fees/Registration
The event is free to paid Cascade SIGGRAPH members and $5 for
non-members. New members who sign up on-site and pay the annual
membership fee (checks or cash only) do not have to pay the $5 fee. The
annual membership fees are:
$25 - Standard
Membership
$18 - Student Membership
$15 - For current ACM SIGGRAPH Members
The Event
We will be screening the "SIGGRAPH's 2002 Electronic Theater". The
world's most prestigious film and video extravaganza, showcasing
dazzling and innovative imagery in invited and submitted works selected
by a distinguished jury of computer graphics experts and specialists.
The works selected for this year's Electronic Theater take us on a
remarkable journey that combines the talent and brilliance of current
and future trends in art and science with the very best imagery
depicting comedy, drama, romance, action, adventure, fantasy, science
fiction. The Electronic Theater showed at the International SIGGRAPH
2002 Conference in San Antonio.
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Electronic Theater (Alphabetical Listing)
A Flatpack Project
John Haddon
UNITED KINGDOM
Advanced Rule-Based Simulation for "Check-in To Disaster" Stephan
Trojansky
CA Scanline Production
GERMANY
Bin Can Can
Steve Agland
University of Technology, Sydney
AUSTRALIA
"Carl & Ray:" Tippett Studio 3D Character Animation Work for
Blockbuster
Entertainment
Jim Bloom
Tippett Studio
USA
Coffee Love
Ty Primosch
USA
EDF La Vallée
Pierre Buffin
BUF Compagnie
FRANCE
Egg-Cola
Seon Ju, Oh
Independence Inc.
KOREA
Gjenta
Erik Bakke
USA
Gorillaz at the Brit Awards
Joanna Stevens
Passion Pictures
UNITED KINGDOM
Graphical Modeling and Animation of Ductile Fracture
James O'Brien
University of California at Berkeley
USA
Human Face Project
Yvett Merino
Walt Disney Feature Animation
USA
Le Déserteur
Olivier Coulon, Aude Danset, Paolo De Lucia, Ludovic Savonniere
Supinfocom
One Plus One
FRANCE
Like a Swarm of Angry Bees...
Ying Tan
University of Oregon
USA
Lord of The Rings: The Fellowship of The Ring
Kris Rich
Digital Domain
300 Rose Avenue
Venice, California 90291 USA
krich@d2.com
Lord of the Rings: The Fellowship of the Ring
Matt Aitken
Weta Digital Ltd.
NEW ZEALAND
Mars Exploration Rover Launch
Daniel Maas
Maas Digital LLC
USA
Mosquito
Markus Manninen
Framestore CFC
UNITED KINGDOM
Nintendo "Symphony"
Annie Dautane
La Maison
FRANCE
Panic Room
Pierre Buffin
BUF Compagnie
FRANCE
Passing Moments
Don Phillips, Jr.
Ringling School of Art and Design
USA
Playgroup "Number One"
Stephanie le Baillif
Duran Duboi
FRANCE
Polygon Family: Episode 2
Hideyuki Saito
Polygon Pictures Inc.
JAPAN
Puppet
Ivan Kaplow
Ringling School of Art & Design
USA
Recycle Bein'
Dominique Boidin, Fabrice Garulli, Fabrice Rabhi, Yann Tambellini
One Plus One
FRANCE
Sarah
Justine Bonnard, Anthony Malagutti, Raniere Ludovic, Thomas Renault
Supinfocom
FRANCE
Spider-Man
Mary Reardon
Sony Pictures Imageworks
USA
Sprout
Scott Peterson
PDI Dreamworks
USA
Star Wars: Episode II "Attack of the Clones"
Jason German
Industrial Light & Magic
USA
Super Furry Animals "It's Not the End of the World"
Stephanie le Baillif
Duran Duboi
FRANCE
Tanabata
Osamu Ono
Digital Hollywood
JAPAN
The Cathedral
Tomek Baginski
Platige Image
POLAND
The Levis HVC
Samantha Steyns
Vancouver Film School
CANADA
The Snowman
Mark Medernach
Duck Soup Studios
USA
The Time Machine
Kris Rich
Digital Domain
USA
Tippett Studio Digital Human and Make Up Effects for "Blade 2"
Jim Bloom
Tippett Studio
USA
Vermeer, Master of Light
Carol Hilliard
National Gallery of Art
USA
Walking With Beasts
Mike Milne
Framestore CFC
UNITED KINGDOM
July 21, 2002
Where: SIGGRAPH 2002, San Antonio Texas
When: Conference 21 - 26 July
Exhibition
23 - 25 July
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